/************************************************************************

								Heroes IV
					  Copyright 2000, The 3DO Company

	------------------------------------------------------------------
  						 combat_castle_ptr.h

	$Header: /heroes4/combat_castle_ptr.h $

	$NoKeywords: $

 ************************************************************************/

#if !defined( COMBAT_CASTLE_PTR_H_INCLUDED )
#define COMBAT_CASTLE_PTR_H_INCLUDED

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "cached_ptr.h"

class t_combat_castle;

typedef t_cached_ptr<t_combat_castle> t_combat_castle_ptr;

#endif